![](https://bungie.net/common/destiny2_content/icons/75c2fdd914f5ec532db62b33d8cab92d.jpg)
![](https://bungie.net/common/destiny2_content/icons/a2fb48090c8bc0e5785975fab9596ab5.png)
Darkest Before
Pulse Rifle
![](https://bungie.net/common/destiny2_content/icons/DestinyDamageTypeDefinition_2a1773e10968f2d088b97c22b22bba9e.png)
- Impact23
- Range34
- Stability48
- Handling27
- Reload Speed35
- Aim Assistance75
- Airborne Effectiveness10
- Zoom17
- Recoil Direction64
- Rounds Per Minute540
- Magazine36
- Damage Falloff19.75m / 33.08m
Rapid-Fire Frame
Intrinsic
Deeper ammo reserves. Slightly faster reload when magazine is empty.
![](https://bungie.net/common/destiny2_content/screenshots/435821040.jpg)
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Armor-Piercing Rounds
Magazine
Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range
5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.
- Range+ 5
High-Caliber Rounds
Magazine
Shots from this weapon knock the target back farther. • Slightly increases range
Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.
- Range+ 5
Ricochet Rounds
Magazine
Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range
- Range+ 5
- Stability+ 10
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Enhanced Benefits
Dealing sustained damage creates a slightly improved Orb of Power.
Elemental Capacitor
Trait
Increased stats based on the currently equipped Super. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.
5% ADS movement speed penalty reduction for Stasis.
Enhanced Benefits
Substantially increases stats based on the currently equipped Super. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.
Heal Clip
Trait
Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
Enhanced Benefits
Reloading after dealing a final blow grants Cure to you and your nearby allies. You have additional time to perform the reload.
Deconstruct
Trait
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Subsistence
Trait
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Enhanced Benefits
Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Increases refresh from 10-17% to ~25%. Varies per weapon archetype.
Wellspring
Trait
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Enhanced Benefits
Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.
Grants 9% Ability energy.
Deconstruct
Trait
This perk currently cannot roll on this weapon
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Headseeker
Trait
Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the perk is active refresh the time.
Precision Hits within 0.3s of hitting a body shot deal 8% increased damage.
Enhanced Benefits
Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the perk is active refresh the time.
- Stability+ 5
Focused Fury
Trait
Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Activates after hitting 50% of the Magazine as Precision Hits. Grants 20% increased damage for 11 seconds.
Enhanced Benefits
Dealing half of the magazine as precision damage grants this weapon bonus damage for an improved duration. The shot count is reset whenever the weapon is reloaded or stowed.
Increases duration from 11s to 12s.
Incandescent
Trait
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.
Enhanced Benefits
Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Kill Clip
Trait
Reloading after a kill grants increased damage.
Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.
Enhanced Benefits
Reloading after defeating a target grants increased damage for an improved duration.
Duration increased to 5.5s.
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Enhanced Benefits
Hitting three separate targets increases damage for an improved duration.
Duration increased to 11s.
Surplus
Trait
Increases handling, reload speed, and stability for each fully charged ability.
Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25
Enhanced Benefits
Substantially increases handling, reload speed, and stability for each fully charged ability.
Crossing Over
Origin Trait
This weapon has increased range and handling for the top half of the magazine, while rounds from the bottom half of the magazine deal increased damage.
Curated roll
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Kill Clip
Trait
Reloading after a kill grants increased damage.
Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.
Extras
Extras are still work in progress!