Horror Story
Auto Rifle
- Impact29
- Range57
- Stability40
- Handling37
- Reload Speed41
- Aim Assistance35
- Airborne Effectiveness10
- Zoom16
- Recoil Direction73
- Rounds Per Minute450
- Magazine31
- Damage Falloff17.36m / 27.34m
Precision Frame
Intrinsic
This weapon's recoil pattern is more predictably vertical.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Rifle Scope ST
Scope
Ranged scope. Long zoom. • Increases range • Decreases handling speed
- + 4
- Zoom+ 6
- Range+ 12
- Handling- 11
Rifle Scope SSF
Scope
Focused scope. Long zoom. • Slightly increases range • Slightly decreases handling speed
- + 5
- Zoom+ 5
- Range+ 6
- Handling- 3
Cleanshot IS
Sight
Snapshot sight. Short zoom. • Increases handling speed • Slightly increases range
- ± 0
- Zoom+ 1
- Range+ 5
- Handling+ 10
Hitmark IS
Sight
Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range
- + 1
- Zoom± 0
- Range+ 2
- Handling+ 15
Red Dot 2 MOA
Scope
Snapshot sight. Short zoom. • Slightly increases range • Increases handling speed
- + 2
- Zoom+ 2
- Range+ 6
- Handling+ 10
Red Dot Micro
Scope
Agile sight. Short zoom. • Increases range • Increases handling speed
- + 3
- Zoom+ 2
- Range+ 9
- Handling+ 7
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Alloy Magazine
Magazine
Faster reload when the magazine is nearly empty.
0.85x Reload Duration Scale
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Grave Robber
Trait
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Firmly Planted
Trait
Increased accuracy, stability, and handling when firing while crouched.
Grants the following when crouched (halved benefits Fusion Rifles): • 30 Handling • 20 Stability • -40 Accuracy Cone Size • -17% Accuracy Cone Growth • -80 Recoil Yaw (Horizontal Recoil)
Subsistence
Trait
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Ambitious Assassin
Trait
Overflows the magazine based on the number of rapid kills before reloading.
20% (10% for Special/Heavy) Increased Magazine Capacity per kill. Always rounds up and caps at 150%.
Outlaw
Trait
Precision kills greatly decrease reload time.
Adds 70 Reload with a 0.9x multiplier for 6s.
Sympathetic Arsenal
Trait
Reloading after a final blow also reloads stowed weapons.
Refreshes stowed weapons after reloading up to 6s after a kill.
- Reload Speed+ 20
Demolitionist
Trait
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Osmosis
Trait
Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until you stow it.
Moving Target
Trait
Increased movement speed and target acquisition when moving while aiming down sights.
3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.
Snapshot Sights
Trait
Faster time to aim down sights.
0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.
Slideways
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Lasts 3s. Refreshes 15% of the magazine and grants 20 Stability & 20 Handling.
Curated roll
Red Dot Micro
Scope
Agile sight. Short zoom. • Increases range • Increases handling speed
- + 3
- Zoom+ 2
- Range+ 9
- Handling+ 7
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Grave Robber
Trait
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).
Sympathetic Arsenal
Trait
Reloading after a final blow also reloads stowed weapons.
Refreshes stowed weapons after reloading up to 6s after a kill.
- Reload Speed+ 20
Extras
Extras are still work in progress!