![](https://bungie.net/common/destiny2_content/icons/1ff0d7f3b911a57d223cd69d9ff8e9d7.jpg)
![](https://bungie.net/common/destiny2_content/icons/5ac4a1d48a5221993a41a5bb524eda1b.png)
Multimach CCX
Submachine Gun
![](https://bungie.net/common/destiny2_content/icons/DestinyDamageTypeDefinition_3385a924fd3ccb92c343ade19f19a370.png)
- Impact15
- Range29
- Stability38
- Handling70
- Reload Speed26
- Aim Assistance55
- Airborne Effectiveness12
- Zoom13
- Recoil Direction100
- Rounds Per Minute900
- Magazine41
- Damage Falloff11.41m / 14.55m
Lightweight Frame
Intrinsic
Superb handling. Move faster with this weapon equipped.
![](https://bungie.net/common/destiny2_content/screenshots/3717177717.jpg)
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Armaments of Ambition
Weapon Mod
Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.
Power of Ambition
Weapon Mod
Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.
Armaments of Resolve
Weapon Mod
Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.
- Aim Assistance+ 5
- Recoil Direction+ 15
Power of Resolve
Weapon Mod
Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.
Willbreaker Munitions
Weapon Mod
Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
IS 2 Classic
Sight
Rugged and simple iron sights. Short zoom. • Increases handling speed • Slightly increases range
- ± 0
- Zoom± 0
- Range+ 5
- Handling+ 10
IS 5 Circle
Sight
Circular iron sights. Short zoom. • Greatly increases handling speed
- + 1
- Zoom± 0
- Range± 0
- Handling+ 15
Model 6 Loop
Scope
Red-dot. Medium zoom. • Increases range • Increases handling speed
- + 2
- Zoom+ 1
- Range+ 9
- Handling+ 8
Model 8 Red
Scope
Red-dot. Medium zoom. • Greatly increases range
- + 3
- Zoom+ 2
- Range+ 13
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Alloy Magazine
Magazine
Faster reload when the magazine is nearly empty.
0.85x Reload Duration Scale
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Subsistence
Trait
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Hip-Fire Grip
Trait
Increases accuracy, stability, and precision hit targeting when firing from the hip.
It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)
Threat Detector
Trait
Increased reload, stability, and handling when enemies are in close proximity.
• Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration
Quickdraw
Trait
This weapon can be drawn unbelievably fast.
Grants 100 Ready/Stow Handling for 1 second, or until ADS.
Dynamic Sway Reduction
Trait
Improves accuracy and stability while continuously holding down the trigger.
Gradually increases Accuracy and Stability up to -100% Accuracy Cone Size and 10 Stability. Takes 0.6s to maximize effect.
Kill Clip
Trait
Reloading after a kill grants increased damage.
Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Unrelenting
Trait
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.
Iron Reach
Trait
Massively improves weapon range at the cost of weapon stability.
- Range+ 20
- Stability- 20
Iron Gaze
Trait
Massively improves weapon target acquisition at the cost of weapon range.
- Aim Assistance+ 20
- Range- 20
Iron Grip
Trait
Massively improves weapon stability at the cost of reload speed.
- Stability+ 20
- Reload Speed- 20
Curated roll
IS 2 Classic
Sight
Rugged and simple iron sights. Short zoom. • Increases handling speed • Slightly increases range
- ± 0
- Zoom± 0
- Range+ 5
- Handling+ 10
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Kill Clip
Trait
Reloading after a kill grants increased damage.
Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.
Extras
Extras are still work in progress!