Albedo Wing
Glaive
- Impact95
- Range75
- Shield Duration30
- Handling35
- Reload Speed30
- Aim Assistance68
- Airborne Effectiveness11
- Rounds Per Minute45
- Magazine5
Aggressive Glaive
Intrinsic
Hard-hitting, slow melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. [Aim Down Sights] : Raise shield, depleting energy over time [Melee] : Kinetic melee combo
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Armaments of Ambition
Weapon Mod
Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.
Power of Ambition
Weapon Mod
Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.
Armaments of Resolve
Weapon Mod
Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.
- Aim Assistance+ 5
- Recoil Direction+ 15
Power of Resolve
Weapon Mod
Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.
Willbreaker Munitions
Weapon Mod
Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Ballistic Tuning
Haft
Power diverted from shield. • Greatly increases range • Decreases shield duration
- Range+ 15
- Shield Duration- 10
- Charge Time+ 1000
Supercooled Accelerator
Haft
Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed
- Range+ 10
- Reload Speed- 5
- Handling- 5
Tempered Truss Rod
Haft
High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range
- Handling+ 15
- Reload Speed- 5
- Range- 5
Low-Impedance Windings
Haft
Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range
- Shield Duration+ 10
- Charge Time+ 1000
- Reload Speed+ 5
- Range- 10
Auxiliary Reserves
Haft
Additional energy storage. • Greatly increases shield duration • Decreases reload speed
- Shield Duration+ 15
- Charge Time+ 1000
- Reload Speed- 10
Lightweight Emitter
Haft
Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration
- Reload Speed+ 10
- Handling+ 5
- Shield Duration- 10
- Charge Time+ 1000
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Alloy Magazine
Magazine
Faster reload when the magazine is nearly empty.
0.85x Reload Duration Scale
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Swap Mag
Magazine
Increases this weapon's ready and stow speed.
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Grave Robber
Trait
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).
Enhanced Benefits
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves. Improves handling.
- Handling+ 5
Beacon Rounds
Trait
Final blows with this weapon grant your projectiles tracking and increase reload speed. Dealing further damage extends the duration.
Enhanced Benefits
Final blows with this weapon grant your projectiles tracking and increase reload speed for an improved duration. Dealing further damage extends the duration.
Replenishing Aegis
Trait
Blocking damage partially reloads this weapon from reserves.
Enhanced Benefits
Blocking damage partially reloads this weapon from reserves. Shortens delay between activations.
Immovable Object
Trait
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Enhanced Benefits
Dealing ranged damage grants substantially increased weapon energy while you're stationary with your shield raised.
Increases energy bonus on hit to 40%.
Keep Away
Trait
Increases reload, range, and accuracy when no targets are in close proximity.
Enhanced Benefits
Significantly increases reload, range, and accuracy when no targets are in close proximity.
Clown Cartridge
Trait
Reloading this weapon randomly overfills it from reserves.
Randomly increases magazine between 10% and 50% on reload. Always rounds magazine up.
Enhanced Benefits
Reloading this weapon randomly overfills it from reserves to an improved degree.
Literally just gives you better RNG.
Field Prep
Trait
Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
Adds 45 Reload with 0.8x multiplier and 0.8x ready/stow animation duration. The Inventory Size increase is the reserves boost.
- Inventory Size+ 10
Enhanced Benefits
Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
- Inventory Size+ 10
Golden Tricorn
Trait
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Enhanced Benefits
Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.
Kills that refresh the buff duration extend the timer to 8s.
Demolitionist
Trait
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Enhanced Benefits
Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.
Lead from Gold
Trait
Picking up Heavy ammo also grants ammo to this weapon.
Grants the equivalent of 1 Special Ammo Pickup.
Enhanced Benefits
Picking up Heavy ammo also grants increased ammo to this weapon.
Special gained goes from the equivalent of 1 ammo brick to 2.
Deconstruct
Trait
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Enhanced Benefits
Dealing sustained damage creates a slightly improved Orb of Power.
High-Impact Reserves
Trait
Rounds at the end of the magazine deal more damage.
Gradual damage increase starting at 50% of Magazine. • In PvE, 12.1% to 25.6%. • In PvP, 3% to 6%.
Enhanced Benefits
Rounds at the end of the magazine deal more damage. Improved damage starts earlier in the magazine.
Damage increase starts at 75% Magazine.
Close to Melee
Trait
Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.
Enhanced Benefits
Glaive projectile final blows improve Glaive melee damage for an improved duration. Glaive projectile or melee damage extends the duration.
Deconstruct
Trait
This perk currently cannot roll on this weapon
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Dawning Surprise
Origin Trait
Defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.
Hakke Breach Armaments
Origin Trait
This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Häkke Foundry Trait. 15% increased damage against Vehicles, Turrets, Barricades, and Stasis Crystals.
Curated roll
Low-Impedance Windings
Haft
Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range
- Shield Duration+ 10
- Charge Time+ 1000
- Reload Speed+ 5
- Range- 10
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Keep Away
Trait
Increases reload, range, and accuracy when no targets are in close proximity.
Golden Tricorn
Trait
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Extras
Extras are still work in progress!