Lunulata-4b
Combat Bow
- Impact68
- Accuracy25
- Stability59
- Handling67
- Reload Speed60
- Aim Assistance82
- Airborne Effectiveness7
- Zoom18
- Recoil Direction49
- Draw Time580 ms
Lightweight Frame
Intrinsic
Recurve Bow. Draw quickly and move faster while this weapon is equipped. [Reload] : Use while drawn to cancel the shot.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Agile Bowstring
Bowstring
Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Tactile String
Bowstring
Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability
- Accuracy+ 5
- Stability+ 10
Elastic String
Bowstring
Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed
- Accuracy- 10
- Handling+ 5
- Charge Time+ 1000
- Draw Time+ 820
Flexible String
Bowstring
Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed
- Accuracy- 5
- Handling+ 10
- Charge Time+ 1000
- Draw Time+ 860
High Tension String
Bowstring
Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
- Draw Time+ 940
- Charge Time+ 1000
Natural String
Bowstring
Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability
- Accuracy+ 5
- Stability+ 5
- Handling+ 5
Polymer String
Bowstring
Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time
- Accuracy+ 5
- Charge Time+ 1000
- Draw Time+ 860
Carbon Arrow Shaft
Arrow
Light and stable shaft material. • Increases stability
- Stability+ 10
Compact Arrow Shaft
Arrow
Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed
- Reload Speed+ 10
- Handling+ 10
Fiberglass Arrow Shaft
Arrow
Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
Helical Fletching
Arrow
Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability
- Accuracy+ 5
- Stability+ 5
Natural Fletching
Arrow
Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability
- Accuracy- 5
- Stability+ 15
Straight Fletching
Arrow
Modern fletching for straight paths. • Increases accuracy
- Accuracy+ 10
Steady Hands
Trait
Kills provide improved handling for all weapons for a short duration.
Duration of 8s, can be refreshed up to 6s.
Ensemble
Trait
Improved handling and reload speed when allies are nearby.
Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.
Shoot to Loot
Trait
Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.
Well-Rounded
Trait
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
10 Range, 10 Stability, and 10 Handling per stack.
No Distractions
Trait
Aiming this weapon for a short period reduces flinch.
After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.
Rangefinder
Trait
Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.
Adrenaline Junkie
Trait
This weapon gains increased damage and handling from final blows with grenades or this weapon.
Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%
Wellspring
Trait
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Successful Warm-Up
Trait
Each final blow increases charge/draw speed.
Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.
Turnabout
Trait
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Golden Tricorn
Trait
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Headstone
Trait
Precision final blows spawn a Stasis crystal at the victim's location.
Minor enemies spawn a medium-sized Stasis Crystal. Anything else is a large-sized Crystal. Having 5 crystals active simultaneously incurs a 5s cooldown penalty.
Veist Stinger
Origin Trait
Damaging an enemy with this weapon has a small chance to reload the magazine and increase movement speed while aiming down sights. Bows receive faster draw speed and swords receive faster charge rate while this perk is active.
VEIST Foundry Trait.
Curated roll
Agile Bowstring
Bowstring
Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Carbon Arrow Shaft
Arrow
Light and stable shaft material. • Increases stability
- Stability+ 10
Steady Hands
Trait
Kills provide improved handling for all weapons for a short duration.
Duration of 8s, can be refreshed up to 6s.
Headstone
Trait
Precision final blows spawn a Stasis crystal at the victim's location.
Minor enemies spawn a medium-sized Stasis Crystal. Anything else is a large-sized Crystal. Having 5 crystals active simultaneously incurs a 5s cooldown penalty.
Extras
Extras are still work in progress!