Burden of Guilt (Adept)
Fusion Rifle
- Impact70
- Range41
- Stability39
- Handling32
- Reload Speed31
- Aim Assistance52
- Airborne Effectiveness8
- Zoom15
- Recoil Direction55
- Charge Time660 ms
- Magazine6
- Damage Falloff11.89m / 15.45m
Adaptive Frame
Intrinsic
A well-rounded grip, reliable and sturdy.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Accelerated Coils
Battery
Speeds up charge. • Faster charge time • Decreases impact damage
- Impact+ 11
Enhanced Battery
Battery
Strong battery life. • Increases magazine size
- Magazine+ 46
Ionized Battery
Battery
Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed
- Magazine+ 53
- Reload Speed- 20
Liquid Coils
Battery
Slower-building charge for higher damage. • Increases impact damage • Slower charge time
- Impact+ 20
Particle Repeater
Battery
Improves stability. • Increases stability
- Stability+ 10
Projection Fuse
Battery
Distance optimizations. • Increases range
- Range+ 10
Elemental Capacitor
Trait
Increased stats based on the currently equipped Super. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.
5% ADS movement speed penalty reduction for Stasis.
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Perpetual Motion
Trait
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Steady Hands
Trait
Kills provide improved handling for all weapons for a short duration.
Duration of 8s, can be refreshed up to 6s.
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
Well-Rounded
Trait
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
10 Range, 10 Stability, and 10 Handling per stack.
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
High-Impact Reserves
Trait
Rounds at the end of the magazine deal more damage.
Gradual damage increase starting at 50% of Magazine. • In PvE, 12.1% to 25.6%. • In PvP, 3% to 6%.
Chill Clip
Trait
Direct hits with the top half of the magazine cause a detonation that slows nearby targets.
Direct Hits create an explosion which applies 50 Slow to enemies.
Swashbuckler
Trait
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
Vorpal Weapon
Trait
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Successful Warm-Up
Trait
Each final blow increases charge/draw speed.
Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.
Alacrity
Origin Trait
Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
Trials of Osiris Trait. Grants 20 Reload, 20 Stability, 10 Aim Assist, and 10 Range.
One Quiet Moment
Origin Trait
Grants increased reload speed and handling when out of combat. Swords gain faster movement speed.
Crucible Trait. Grants 40 Reload Speed when out of combat.
Curated roll
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Accelerated Coils
Battery
Speeds up charge. • Faster charge time • Decreases impact damage
- Impact+ 11
Elemental Capacitor
Trait
Increased stats based on the currently equipped Super. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.
5% ADS movement speed penalty reduction for Stasis.
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Extras
Extras are still work in progress!