![](https://bungie.net/common/destiny2_content/icons/413145c6bc6ffa6c27751b5d2e3af36e.jpg)
![](https://bungie.net/common/destiny2_content/icons/a2fb48090c8bc0e5785975fab9596ab5.png)
Doomed Petitioner
Linear Fusion Rifle
![](https://bungie.net/common/destiny2_content/icons/DestinyDamageTypeDefinition_ceb2f6197dccf3958bb31cc783eb97a0.png)
- Impact41
- Range45
- Stability46
- Handling25
- Reload Speed24
- Aim Assistance64
- Airborne Effectiveness11
- Zoom25
- Recoil Direction71
- Charge Time533 ms
- Magazine5
Adaptive Burst
Intrinsic
Fires a three-round burst.
![](https://bungie.net/common/destiny2_content/screenshots/1501688142.jpg)
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Accelerated Coils
Battery
Speeds up charge. • Faster charge time • Decreases impact damage
- Impact+ 11
Enhanced Battery
Battery
Strong battery life. • Increases magazine size
- Magazine+ 46
Ionized Battery
Battery
Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed
- Magazine+ 53
- Reload Speed- 20
Liquid Coils
Battery
Slower-building charge for higher damage. • Increases impact damage • Slower charge time
- Impact+ 20
Particle Repeater
Battery
Improves stability. • Increases stability
- Stability+ 10
Projection Fuse
Battery
Distance optimizations. • Increases range
- Range+ 10
Permeability
Trait
Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon.
Enhanced Benefits
Lv. 11
Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon. Improves handling.
- Handling+ 5
Threat Detector
Trait
Increased reload, stability, and handling when enemies are in close proximity.
• Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration
Enhanced Benefits
Lv. 12
Greatly increased reload, stability, and handling when targets are in close proximity.
Keep Away
Trait
Lv. 4
Increases reload, range, and accuracy when no targets are in close proximity.
Enhanced Benefits
Lv. 13
Significantly increases reload, range, and accuracy when no targets are in close proximity.
Attrition Orbs
Trait
Lv. 7
Dealing sustained damage creates an Orb of Power.
Enhanced Benefits
Lv. 14
Dealing sustained damage creates a slightly improved Orb of Power.
Destabilizing Rounds
Trait
Lv. 8
Final blows cause nearby targets to become volatile.
Enhanced Benefits
Lv. 15
Final blows cause nearby targets to become volatile. Cooldown between activations reduced.
Envious Assassin
Trait
Lv. 9
Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
Enhanced Benefits
Lv. 16
Defeating targets with other weapons before drawing this one transfers additional ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
Reconstruction
Trait
Lv. 10
This weapon slowly reloads itself over time, up to double capacity.
After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.
Enhanced Benefits
Lv. 17
This weapon reloads itself at an improved rate over time, up to double capacity.
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Enhanced Benefits
Lv. 11
This weapon gains improved bonus damage when three or more targets are in close proximity.
5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.
Deconstruct
Trait
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Moving Target
Trait
Lv. 4
Increased movement speed and target acquisition when moving while aiming down sights.
3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.
Enhanced Benefits
Lv. 13
Increased movement speed and improved target acquisition when moving while aiming down sights.
High Ground
Trait
Lv. 7
Final blows with this weapon grant stacks of bonus damage. Attacking targets from higher ground immediately grants the maximum number of stacks.
Enhanced Benefits
Lv. 14
Final blows with this weapon grant stacks of bonus damage. Attacking targets from higher ground immediately grants the maximum number of stacks. Increases reload.
- Reload Speed+ 5
Golden Tricorn
Trait
Lv. 8
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Enhanced Benefits
Lv. 15
Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.
Kills that refresh the buff duration extend the timer to 8s.
Loose Change
Trait
Lv. 9
Applying an elemental debuff to a target increases this weapon's reload speed, aim assist, and movement while aiming down sights for a short duration.
Enhanced Benefits
Lv. 16
Applying an elemental debuff to a target increases this weapon's reload speed, aim assist, and movement while aiming down sights for an improved duration.
Precision Instrument
Trait
Lv. 10
Dealing sustained damage increases precision damage.
Enhanced Benefits
Lv. 17
Dealing sustained damage significantly increases precision damage.
Deconstruct
Trait
Lv. 12
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Dragon's Vengeance
Origin Trait
When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.
Curated roll
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Liquid Coils
Battery
Slower-building charge for higher damage. • Increases impact damage • Slower charge time
- Impact+ 20
Reconstruction
Trait
This weapon slowly reloads itself over time, up to double capacity.
After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.
Golden Tricorn
Trait
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Extras
Extras are still work in progress!